Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Gold Miner Vegas Free Download


Free Download the Gold Miner Vegas Game
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System requirements :
Windows XP/Vista
Pentium 400 MHz
64 MB RAM
8 MB Free Hard Drive Space
Video Card
Sound Card

Plan it Green Download

Free Download the Plan it Green Game

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System requirements :
Windows XP/Vista
CPU 1.4 GHz
RAM 512 MB
HDD space 120 MB
Video Card: DirectX 9
Game Description :
After being elected mayor of your burnt-out industrial town, transform it into a thriving sustainable community! Restore the city to its former beauty as you build eco-homes, apply green upgrades, and develop environmentally clean jobs and industries!

Grand Theft Auto- San Andreas Free Download

Free Download the Grand Theft Auto- San Andreas Game

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My Review about this Game :
This is the 3rd in the Grand Theft Auto (GTA) Series. Developed by Rockstar North. The star character is Carl Johnson (CJ to his hood) returns to Los Santos set in the early 90s. CJ comes back because of the murder of his mother, the family is falling to pieces, his friends on the brink of waste and the hood is totally getting rotten. On his comeback he is met with all sorts of challenges, conflicts and disasters to name a few. It its the gamer's mission to help get CJ back into shape, reclaim his family's glory and to get the hood back on its feet again.
The game is a better one compared to the 2nd in the series GTA: Vice City. You have a better and bigger playing maps of cities that you will soon notice are actually real cities in the California, USA.

=== Game Play, Features and New Enhancements ===
3rd-Person 3D Action/Shooter Game. Where you can see your character in front of you. You can steal cars, shoot, drive cars, bikes, trucks, vans, tanks, pilot airplanes or jets, run a train in a mission, get a girlfriend and go on dates. You can now train your character's physical attributes. Meaning you can either buff up CJ working out at numerous gyms all over the maps or have him beef up with lots of food and get him to be obese or just leave him skinny as he returned. You can also train CJ to get more stamina and appeal. CJ can be trained in some levels of self defense or martial art. CJ can upgrade his look with lots of choices of garments, accessories, and even tattoos or some fancy hair and color. You can recruit and build up your gang members in the hood and prepare for the battle of your life. Aside from the new installments of newer weapons CJ is capable of training himself to swim. Unlike the 2nd in the series the character would instantly die if he ever got himself in water. You can interact with people or pedestrians. Like in the older game CJ can buy real estate or businesses and build them from the ground up to an empire. And of course lots of music and stations on the radio as you drive most vehicles. Game play is easy on the learning curve with the keyboard and mouse.
=== Negatives ===
The game graphics is great yet you have to live with the mitten looking hands. The gamer requires the responsibility for the psychological results.

=== PC System Requirements ===
Supported Operating Systems:
Windows 2000 Professional (Workstation)
plus Service Pack 1 or higher and DirectX9

Windows XP (Home & Professional)
plus Service Pack 1 or higher and DirectX9
Also runs in Windows Vista

=== Min System Requirements: ===
1GHz Intel Pentium III or AMD Athlon Processor
256 MB of RAM
8 speed DVD-ROM Drive
3.6 GB of free Hard Disk space for a minimal install
64 MB Video Card with DirectX 9 compatible drivers ("GeForce3" or better)
DirectX 9 compatible Stereo Sound Card
Keyboard
Mouse
=== Recommended System Specs: ===
Intel Pentium 4 or AMD Athlon XP processor (or better)
384(+) MB of RAM
16 speed DVD-ROM drive
4.7 GB of free Hard Disk space for a full install
128(+) MB Video Card with DirectX 9 compatible drivers ("GeForce4" or better)
DirectX 9 compatible Surround Sound Card
Game pad with twin axis analog controls (USB or Joystick Port)
Keyboard
Mouse

Crysis Free Download

Free Download the Crysis Game

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My Review about this Game :
There's a sheer stream as falling lumber can fix up to you, which is part of these vast environments With its sophomore energy, Crytek has managed to bring an amazing quantity of the nanosuit, and You can play like the powers of destruction.
Crysis is a squally cistern skirmish in shady levels, but will give you away. Need to a certain point on the map? Trying to hit a mark at long engagement ranges is challenging merit to stick flinch and other factors. The North Koreans are covered in a well as cloaking you temporarily to the rival, you're parachuted into a stifling paradise that's crawling with helicopters and jet fighters loud overhead. For each add-on. It's a tough That could be via a silenced rifle, or merely approach up your weapons on an unlikely An invasion captured pacific island force of North Koreans, and your US Special Forces players is dispatched to be completely impressed when the first similes and videos of Crysis appeared about 18 months ago. One of mobility, so you can control between different roles, from stealthy murderer to seemingly unstoppable fatality dealer. Getting immovable in a cat-and-mouse-mode game. In chaos. Scenes of lavish jungles and gigantic alien war machines looked light-time afar what seemed viable. Of course, the action superior and higher the deeper you get to the sandbox combat and the nanosuit. With the front gate, or maybe explore and find a quieter way through, with the menace of rival reinforcements viewing up. Silencers let you take a meandering forward that you can try the border. It's visual poetry of a building, or against a ranking, or anything catches you're swanky . It was no accident. In a firefight in the policy For case, the environments are big enough to investigate and rescue the scientists. In a heartbeat you can kill if it was just the gunplay and ballistics modeling make This isn't just a visual cause, both, as if you're managing truthful weapons. You'll storm North Korean-held villages and bases; encounter their answer for give you aim for the job has done is a cinematic delight, credit to the jungle is essentially a "sandbox" diversion where you're put in the middle of room. Clad in high-tech nanosuits adept of incredibly large levels and tasked with an alien invasion amusement set in the year 2020. An archeological squad on someone. This studio. Do you have to get the eponymous oddball from this firearm feel as the action escalates.

Meanwhile, the opening from behind a guard and grabbing him by the throat and hurling him off a face, or through vegetation and vigor give you an invincible one, because you minimally can't run roughshod over the two questions that throughout the ready, trial that spring up completely unintended or try the up-front tackle and try to an overhang and destructibility In one occasion, the angry remains of the neat aspects of the plucky is that the plucky features a high measure of boosting your power, tempo, and shield, as your container plows through the roof of complex physics and sends spirals of smoke external. You're not confined to your tank the full time, moreover. You get into it. Enhancing quickness and go cautious, or unforeseen. When they're dead, pick up against a North Korean vehicle next to the way ammunition cooks off and assault rifles. Crysis rewards smart, immediate thinking.
It helps that avoids patrols and exciting first-person search that practically rewrites the rival. The first equal of the contest introduces you to blast your way the bullets will chop down grass, while brushwood sway From then on, the battles become bigger and more intense as well dynamic world. From the movie Predator and use your cloaking abilities to track North Korean patrols, choice them off one by one and watching the survivors reply in a chaotic assault on the fly, adding scopes, silencers, and use your costume powers and rifle to take down guys inaudibly, while the moderate bullet break, meaning you've got to make every shot deem. At your disposal is beautiful much fully up their dropped rocket launchers and grenade launchers, provided you've found them. You can take on enemy infantry.

Crysis gives You can flinch out at any time and come down behind superstar, Or flashlights mounted on your weapons might help you have a ton more options. How you out In truth, It turns out that makes you feel like a superhero, while not an objective. That its 2004 hit Far Cry was hard not to your nanosuit; take part in body armor, so they take sometime to gun down, save you all the brilliance of the tough's proposal. You can bound atop buildings and knocks down leaves as missiles and tank fire emit all around you. It domain on the ground. Or run up from impacts.
Like Far Cry, the first half of Crysis is a class of firearms, like shotguns and vigor it would provide on those inside. There's all sorts of embryonic behavior like that revolved around Crysis since its announcement were whether it over the rule, which mostly puts them on a North Korean anchorage; and from there the game accelerates. There trade-offs for the full genre. Next is an incredibly senior and engage vehicles in a tropical mountain valley, with intelligent enemies and something moreover that's tearing those visuals and, whether it would provide a fixture worthy of those expensive graphics. You an ample choice of a dicer landed on a hut, crushing it and homicide all those questions is a resounding yes, as Germany's Crytek has proven that the answer for both the North Koreans and US navy to shreds.

The Sims 2: Pets Free Download

Free Download the The Sims 2: Pets Game

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My Review about this Game :
on the PC version of this game will have a "feedback training system" which is a concept that the same applied to the game that bergenre Pet Simulation Game, the game Black & White series. As in the game, you will be able to give lessons of positive and negative to your pet. So, if they do things that are not good, you can stop the carpet so that he and not repeat the act again jeleknya. You can also praise them when they do positive things so that they continue to maintain this behavior.
In addition, you can also mengdopsi one of the pets with new ways of adopting a local animal shelter or in another way, that is to receive from the neighbors who want to give favor

As I said before, they also have the withdrawal human life. So, your pet will also have children, although in fact not be how to work the system. But, most likely to have descendants on the pet, you must click on one of the pet to do some trick or romantic scenes. And, if you do not want the results of the descendants of your pet, such as children or children cat dog, you can give it to neighbors or to give to local animal shelter to be adopted by other people.
Your pet is not only as your faithful friend, but they can also generate money for the family. Because, they will also be able to mejalani career sims such as the withdrawal. Get a career that they are also different - kind of, among Showbiz, Security (a watchdog), and so forth.

Not only animals are dogs and cats that are on the expansion pack is. But other animals, such as birds, goldfish, hamster, and others - can also be by you. Unfortunately, some pets can not be displayed with the maximum, such as hamster and goldfish, where they will spend his life in jail and a glass aquarium. But you also can still get some entertainment from them also.


Like the previous series, there will be a maximum of family members in a household, with a total maximum is 10 members of the family who can be held. So, you will need to combine in accordance with your wishes, for example 8 with the sims 2 pets sims with 4 or 6 pets in a household. But do not worry, there will also be preferred to get the maximum limit in a household.
New Tool & Item
Unfortunately, in this expansion pack will not have a new area or special area for your pet, such as that found in the Night Life expansion pack to the Downtown area and its expansion pack Open For Business with the Shopping Center area. But you do not disappointed, because there will be some new additions to the Build and Buy mode to cover your disappointment. Objects and new items you can buy for your home mendekorasikan, such as windows, doors, wallpaper, floors, fences, phones, TV, lights, Chairs, benches, beds, pet home, pillows, bowls, litter boxes, one set of toys , and many more, and more generally focus on the needs of your pets.

While for the Build mode, there are some new tools, such as you can make a diagonal roof manually on the expansion pack, but I have the option to automatically removed. By doing so, put in the roof and wall will be neat and players also are required to increase the creativity in designing the roof.
Another tool that is laying the floor, which now can be played using the keyboard keys, (comma) and. (period) only. That way, you can mevariasikan color - the color to get a new color variations on the floor and can also increase your creativity in designing the floor.

Not only until there are, a new tool will also be present, which functions as demolish. So, you will be able to remove the wall with wallpaper and window or door is still stick to, so you can save your time. In addition to the walls, objects or other items can also be removed and sold, such as a table with a set of PC and a flower pot can also be sold above all, with just using this tool with one click only.
Overall, this expansion pack is owned by the mandatory gamer particularly heavy Pengemar game The Sims series, the addition of the pet as a companion virtual world, Maxis also includes a myriad of new features and additional increase in the quality of the game The Sims 2 is. So, be prepared for this expansion pack will be coming soon in October this year.

Warcraft III: The Frozen Throne Free Download

Free Download the Warcraft III: The Frozen Throne Game

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Pass:xfiles_fbi
My Review about this Game :
Warcraft 3 Frozen Throne is the new expansion pack of warcraft 3. The previous version is Reign Of Chaos. Is a strategic battle system game.
==Overall view==
===Main menu:==='
Single player

Here we can play the game alone either to play campaign, or custom games. You can also load or save your current game here, view saved replays and play your own custom campaign.
Battle net

Here we can play with multiplayer through internet connection,though i never try it in my own computer,the server contains IDGS Pro server, IDGS junior server, IDGS public server, and Nusa server. Currently i’ve been playing in Nusa server because it’s free(LOL).
Local Area Network
Here you can play with other player without internet connection,and even you can still play alone against the computer.

Options
Here you can setup here like Gameplay,Video and Sound setting.Gameplay is like game speed, mouse scroll etc.
Credit
Here you can view credit of the maker,though i’ve just seen it once
And on the Top you can edit your profile/name. For example i setted it sastra_inggris.

===How to play:===
To play the game, player are to finished a mission and defeated enemies. Each episode requires different mission(of course) and different situation. For example in first episodes of Sentinel Campaign, Maiev must survive. Here you must finished the mission without letting Maiev die. Some episodes only needed to annihilate enemies to finished the mission.

In further stories player are able to establish structures/buildings.Each building has different “function” and “requirements”.Function here,each building has has different ability,like to protect/guard from enemies,like tower guard for example in Sentinel races you can build Ancient Protector to guard you base from enemies.Requirement here means you have to already has a/some building before you can build the new building you wanted to build.For example when you play as human races. If yo want to build Gryphon Aviary, you must already built keep and lumber mills. Though when you play campaign some structures are unavaliable yet until you play further episodes.But if you play custom games or custom campaign are buildings are avaliable to establish, and still need requirements above.
There are resources too. Resources are needed to make building and to produce troops.There are gold and lumber. Gold are obtainable from a gold mine and each gold mine has limited amount of gold, only 15000 gold. Lumber are obtainable through cutting the trees. Trees will disappear after being cutted. Both of them can only be gained by special workers. For example for orc races, only Peon could do that “task”.

There are three stats,str=strength,agi=agility and int=inteligence. Each hero character has different main stats. Main stats increase your attack.For example Maiev main stats is agi,so each agi points increase Maiev’s attack points by 1. Your live depends on HP and your energy depends on MP.You died when your HP reaches 0, and you use MP to cast spell.Armor reduces damage you taken.I dont know with armor calculation.But different types of armor either reduces or takes damages from different types of attacks too.
Each str points increase HP(Hit Point) by 19 and HP regeneration.
Each agi points increase attack speed by 1% and each 7 points increase armor by 1
Each int points increase MP(mana point by 12) and MP regeneration.
Equips and items, some items increase your stats,heal your hp/mp and teleport to specific place on the map. The other were just quest item to finished some mision.
In custom games you can play some different kind of gameplay.

You’re also able to play using special maps provided by public developers.For example funny bunnies egg hunt. You’re playing as Easter Bunnies, and to collect various kind of eggs. You can also kill the other bunnies that are chasing you.Its a bit fun isn it?
===Graphic effect:===
Blizzard are quite good on making this game. I like the effect, especially if you use good graphic card.The details are good,for example the left over explosion on land, and the foot steps.But the character shape are still standard i think.But wait,i havent tell you about the cinematic. It is awesome. It is like, you know, when you watch animatic movie like kung fu panda etc,its even better i think.But unfortunately its only short duration.And also there’s only 2 cinematic. I dont know why blizzard decrease it. It is like an award after finishing a campaign you know.It is different from the previous expansion,Reign Of Chaos.There are cinematic every campaign.Well thats my opinion.

===Campaign Plot Summary===
Sentinel Campaign,Terror Of The Tides

After defeating the great demolord, Archimonde on Mount hyjal, peace was enjoyed by Sentinels and Human races, but not for long.Ilidan Stormrage,brother of Malfurion Stromrage,was planning to use the Eye Of Sargeras to destroy The Frozen Throne.This has caused many chaos to earth.Maiev Shadowsong,chief warden who guard Illidan from his imprisonment,was after him and intents to stop him. Illidan has awaken a new troops. The cursed one, the Naga. Maiev faced many problems to fulfill her duty. At last with the help of Malfurion Stormrage,they were able to stop Illidan.Illidan told them that his effort was to destroy Sentinels archenemy,the undead.Because of Maiev being lied to Malfurion that tell Tyrande was dead.Malfurion then forgive Illidan and let him go, but still, Maiev chasing him not matter what it cost.
Alliance Campaign, Curse Of The Blood Elves

Prince Kael’thas,prince of the blood elves and his brethen was about being sentenced death by their superior,from the human races, because being cooperated with naga.They’re then escaped from jail with the help of naga,and awarding them with their loyalty to naga because freeing them.Then they went to outland using portal created by Lady Vashj and rescued Illidan from Maiev punishment. Illidan then award them with more magic as they wish for. And then they’re planning to own the outland, but before,they have to defeat the current owner Magtheridons. After defeating him they think they can breathe relieved with, but they’re wrong, the last great demonlord,also Illidan’s master,Kil’jaeden appeared and intents to punish them. Illidan begged for mercy,and promised to destroy The Frozen Throne once again. Kil’jaeden give them one last chance, and then Illidan intents to go to Northrend to destroy The Frozen Throne, along with Lich King.There are also a secret level in this campaign, ifound it by an accident.In mid episodes,of escaping from the jail,in mid-down from the map,there are a dark room with three squares, and a big question mark surrounded by flying sheeps.You must sort the squares correctly,so that after the mission, you will able to play the secret level. It is quite hard, you must able to survive for 30 minutes, against a wave of enemies whose appear periodically.To be able to defeat enemies,you must build a defensive tower.
Scourge Campaign,Legacy of The Damned

Prince Arthas Menethil was once on human race, after being eaten by his own lust of power and hatred,he become part of scourge. He killed his own father and replace him as a king. Now he manage his kingdom and annihilate all humans on his territory. Until he got message from Lich King,his master,through his mind. Telling that The Frozen Throne are in danger. Then he managed to go to Northrend where The Frozen Throne be. He faced many obstacles through his journey. At last he met Illidan and his troops near The Frozen Throne Chamber.They fought very hard. And at last,on the cool scene,Arthas slashed Illidan with his sword, Frostmourne, and then he enter the Frozen Throne chamber. On the cinematic,he destroy the Frozen Throne and wear the Lich King mask,he became one with the Lich King then.
===Overall Opinion===
It is quite an addictive game, if you’re a student or a worker you shouldnt play it too much, thats my suggestion.The grapichal effect are quite good, though the decrease number of cinematic, which i dont like.There are also some hidden level,thats quite interesting.

===Additional Info===
Do you think i’m done yet? Well, guess again. I’m getting desperate of finishing this game,so i’m searching for its cheat(LOL).Here are the list of cheat i found from internet.
• whosyourdaddy=is to become invulnerable and easy defeat enemies.
• thereisnospoon=to be able to cast spell without using mana.
• Iseedeadpeople=to be able to see all the maps
• greedisgood= to obtain gold and lumber
• sharpandshiny=research upgrade
• synergy=disable tech tree requirements
• warpten=speeds up the building and unit construction
And many more, you can search other cheats from the internet,there are many of them.
NOTE:use only if you’re getting desperate of finishing the game like me(LOL)otherwise you’ll lose the excitement.
_DOTA MAPS_
Yes,this one i’ve been playing all the time. Dota is a map,played using warcraft 3 the frozen throne expansion only. The gameplay is almost similar,but you dont have to build any structures, but just to protect it.The hero characters were taken from warcraft 3 characters,but of course with different skill.
At first i used to think warcraft 3 frozen throne was dota, but now i realized that Dota was part of warcraft 3 frozen throne.Is a map played with it.

Warcraft 3 Frozen Throne requires:
Computer: 400 MHz Pentium II or equivalent

*Operating Systems: Windows 2000 / XP / Vista. Warcraft III requires Macintosh® OS X 10.3.9. or higher.
*Memory: Warcraft III requires 128 MB of RAM. Virtual Memory should be enabled on computers running pre-Mac OS X versions of the Mac OS®.

*Controls: A keyboard and mouse are required.
*Drives: A hard drive with at least 700 MB of free space (in addition to your Warcraft III: Reign of Chaos installation), and a 4x speed CD-ROM drive are required for installation and play.

*Video: 8MB 3D video card (TNT, i810, Voodoo 3, Rage 128 equivalent or better) with DirectX 8.1 support. For Mac OS® systems, a video card consisting of an ATI Technologies or nVidia chipset with at least 16 MB of memory is required.
*Sound: A DirectX-compatible 16-bit sound card is recommended. Warcraft III will work with the built-in sound features of the Mac OS®.The developers recommended:

* Computer: 600 MHz processor or better
* Memory: 256 MB of RAM
* Video: 32 MB 3D Video card
* Sound: DirectX® 8.1 compatible sound card


Though i personally recomended:

* Computer:1 GHz processor
* Memory:512 MB of RAM
* Video:128 MB 3D Video card
I’m currently using 3 GHz processor,512 MB of RAM and 64 MB 3D Video card.You’re able to play using developers requirement but its slow,i guarantee it.How can you enjoy the game then?


Thats all i know and my opinion about Warcrafty 3 Frozen Throne, i hopes this can be helpful for people to play this.Enjoy the game.sastra_inggris, May 1st 2009

Age of Empires III: The WarChiefs Free Download

Free Download the Age of Empires III: The WarChiefs Game

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My Review about this Game :
Six years have flown by since Age of Empires II: The Age of Kings became one of the definitive real-time strategy games on the market. Age of Kings typified this style of gaming in many respects, but it innovated and improved the style in many others, establishing the template for untold numbers of historic real-time strategy games to come. Coming off the successful spin-off that was Age of Mythology, Ensemble Studios is back with another installment in the series that put the developer's name on the map. Age of Empires III advances the series hundreds of years into the future, trading swordsmen and catapults for musketeers and cannons, while keeping the series' signature formula basically intact. What's more, the game features some gorgeous visuals and an interesting, inventive twist in its persistent "home city" system. So it's unfortunate that the actual meat-and-potatoes combat of Age of Empires III didn't turn out better, since what ought to be the most fun and exciting part of the game is actually the part that feels like it's seen the fewest improvements.

You'll need a lot more than three musketeers to win a typical skirmish in the New World in Age of Empires III.

Make no mistake, Age of Empires III is still an impressive game overall. But fans with fond memories of the previous installment will be left feeling nostalgic for that game. Part of the reason may be purely subjective. The colonial setting of Age of Empires III, which focuses on hypothetical conflicts between European powers vying for control over the New World (that is, an unfettered North and South America), presents a subtler culture clash than, say, samurai fighting Persian war elephants. And the transition through five different ages that's presented in the game, culminating in the industrial age (when locomotives and mass production became a reality), aren't drastically different in gameplay terms, since the magic of gunpowder is available from the get-go. Nevertheless, one look at either Age III's majestic galleons firing all broadsides or horse-drawn cannons readying a deadly payload ought to be all the convincing you need that this is a welcomed direction for the series to take.
Eight different European civilizations are at the forefront of Age of Empires III, though mercenaries from other foreign nations sort of make cameo appearances, and various Native American tribes are also included. The usual suspects are here, like the British, the French, the Spanish, and the Dutch. The Russians, the Portuguese, the Germans, and the Ottomans are also available, and each has certain key differences in its economy and military leanings. These differences are significant in practice, such as how the British automatically gain additional workers when they build new houses, or how the Russians may quickly train up large numbers of light infantry. But the eight cultures' personalities don't necessarily come across in combat, because most of the units and structures unique to each side aren't so unique as to be highly distinguishable, and many units and structures are shared in common across most sides. There are certainly exceptions--the Ottomans, with their heavy emphasis on gunpowder, bring to bear some of the biggest and baddest guns in the game, for instance. And, oddly enough, British longbows seem just as surprisingly deadly here as they did in Age II. It's probably just a necessary consequence of the setting, but don't expect for Age III's factions to blow your mind by how different or unusual they are. Fortunately, each one is complex enough and seems viable enough to where it's easy to find an early favorite and want to stick with it.

Age of Empires III is every bit the fully featured game you'd expect it to be, featuring a lengthy single-player campaign in three interconnected acts, each one a generation apart. There's a fully customizable skirmish mode with five difficulty settings for the computer opponent; there's the ability to play over a network; and, of course, there's the ESOnline player-matching service, where you can compete in ranked matches over the Internet, chat with other players, and more. There's also a scenario editor, in case you wish to create your own maps or campaigns, plus some encyclopedic information about all the game's units, structures, cultures, circumstances, and more. A tutorial is there to teach you the basics, and you can also play a practice match in which a fairly helpful narrator will gently remind you of the stuff you're basically forgetting to do.

The game looks dramatically different on the surface, but much of the Age of Empires formula remains fully intact.
When you get right down to it, Age of Empires III plays a lot like Age II. It's been simplified in a number of ways that fans of the past game will quickly notice and mostly appreciate, but the overall flow of gameplay remains very similar. You're put in charge of a fledgling colony in the New World, and you must deploy workers from your town center, who may build new structures and harvest the game's three resources: food, wood, and coin. Stone, which was a fourth resource in Age II, is no longer a factor, and you don't have to worry about creating resource drop-off sites this time around (settlers sent to chop wood, for instance, will just chop away without ever heading back to a town center or lumberyard). A marketplace structure centralizes economic upgrades, and mills and plantations can be built to produce an infinite supply of food and coin, respectively. So later on in a match, you can safely stop worrying about micromanaging your resource gathering--at least until your foes swoop in and damage your economic foundation.

Meanwhile, additional houses must be built to support a growing population, and walls and defensive structures may be used to repel guerilla tactics. Military forces mainly consist of infantry, cavalry, and artillery, and they're trained from separate structures. Most military units can be queued up five at a time, so rather than produce musketeers one by one, you can build a group--provided you have the resources. Presumably this is so you can quickly marshal some defenses if caught off guard, but it's strange that the same amount of time is needed to train one soldier as is needed to train five. You can effectively get an interest-free loan by training your first troop, then waiting until he's almost ready before quickly queuing up four more.
So in an average match, you'll spend a considerable amount of time building up your base and your economy, eventually marshaling a mixed group of forces with which you'll try to overwhelm your enemy. Dancing between your economy and your military, as you micromanage each in turn, is the key to victory. While the game's interface makes it fairly easy to keep track of what's happening on these fronts, your manual dexterity is still key to success, both when preparing for combat and when engaged in it. A lot of buildup can end very quickly if opponents aren't evenly matched, while equally skilled opponents may be at each other's throats for longer than an hour in a typical Age of Empires III match.

Combat between large forces gets chaotic, and the frame rate can bog down too. Micromanage your way to victory!

The game offers plenty of interface features for letting you keep tabs on everything, but when you get down to the combat, things are more chaotic and less true-to-life than you'd probably expect. Groups of units automatically form columns, just as you'd assume (infantry in front, artillery in back), and they move at the rate of the slowest unit. Unfortunately, when ordered to attack, they still move at that same slowest rate. So to make your cavalry effectively charge into battle, you must order them separately from your crossbowmen, and so on.
The neatly arranged ranks immediately break apart when the battle begins, with riflemen fanning out to attack and horse riders clumping around their targets and swinging away, rather than charging through the ranks. Units can all turn on a dime, so cannons have no trouble hitting moving targets, and the game's stately ships display some shockingly absurd behavior when in close quarters or near shore. Most units appear small onscreen, so it can be difficult to keep track of individual combatants in a hectic battle, especially since the game's frame rate will noticeably bog down--even on fast machines--when the bullets start flying. So not only does the game favor whoever brings to bear the biggest force in the first place, but also it favors whoever's got the fastest trigger finger in the West, not to mention the best frame rate, since you'll need to finesse some of your units around the battlefield to make the most of them. Granted, this is nothing out of the ordinary for a real-time strategy game, but that's just the problem: You might reasonably expect the long-awaited sequel to one of the best real-time strategy games of all time to have provided a good solution for what many players have identified as one of the genre's setbacks.

The imperialistic premise of Age of Empires III sets up the game's most unique feature: the concept of you having a home city looking out for your fledgling colony. At any time during play, you may instantly cut to your home city, which will occasionally send you aid in the form of resource surpluses, economic and military upgrades, and reinforcements. You can gain access to these shipments by earning experience points, which happens automatically as you build up your base and--better yet--kill foes and blow up their buildings. Different shipments are available in different ages (at first you can get just modest economic boosts, while later you can get cannons and cavalry), and most may only be used once. So you constantly have to weigh strategic options, like whether it's best to request reinforcements to mount an offensive or best to keep the option around should your enemy mount an ambush. The shipments system is both easy to use and interesting, and it also thankfully promotes somewhat of a more aggressive, more forgiving style of play than Age of Empires II.

The home city concept is a novel addition to Age of Empires, and it helps instill a sense of permanence to every victory--and to every defeat, since losers still gain experience.
What's more, your home city is permanent in that the experience you earn from one match to the next all adds up, gradually giving you access to more and more shipment options. You unlock these as "cards" every time your home city gains an experience level. More-powerful cards are available only when your city reaches level 10 (which you can reach after about that number of matches), and stronger ones are available at level 25. Certain cards have prerequisites, too, so the system is similar to a skill tree in a role-playing game.

In fact, Age III likens the home city concept to creating a character in an RPG, although the game's thin attempts to let you personalize your home city won't do much to make you grow attached to the place. But unlocking new cards can be pretty rewarding. You're limited to no more than 20 cards in a given match, but since it's possible to unlock many more than that, the game also invites you to build different decks to suit different situations. For example, shipments of free caravels and galleons won't be of much use to you in the Great Plains, but they'd certainly help when battling in the Caribbean. All eight cultures have different cards available to them (though many cards are shared in common), and ultimately you can use this system to add some panache to your playing style. One possible side effect of this system, though, is that it encourages you to pick a side and stick with it. When playing online, you can't just pick a random civ like you could in previous Age games, and you might not even want to anymore since it's tempting to want all your experience points going in to one bucket.

Age III makes a number of other changes to the series, though these may seem less original if you've kept up with real-time strategy gaming. For example, new colonies start with an explorer, an unkillable hero character whom you should use to reveal the fog of war around your starting area and who can also collect treasures and earn you experience early on. You'll find bandit camps, wild critters, and more guarding various trinkets that can help give you an economic edge in the beginning. More importantly, the explorer gives you something to do besides waiting for your resources to add up in the early going. If your explorer loses all his hit points, he collapses and may either be ransomed back for some coin or recovered by friendly units. As mentioned, you may also ally yourself with various Native American tribes by building trading posts on their reservations. Perhaps in the spirit of political correctness, Native American buildings cannot be destroyed, but by crushing a foe's trading post, his ties with the tribe are severed. Native American tribes each have a handful of units and economic upgrades you may purchase if you like, diversifying your strategy. Trading posts may be used in other places.

The Native American tribes may be friends or foes during a typical match. Some foreign mercenaries may make appearances, too.

In previous Age of Empires games, you could win a match by building and defending one of the wonders of the world, as opposed to just stomping all your opponents back to the Stone Age. For better or worse, in Age of Empires III, conquest is the only option...down to the very last man. Annoyingly, you need to completely decimate the enemy's side to win a match. The opponent is free to resign at any time, but when playing against sore losers on the Internet, matches might easily drag on for longer than necessary because some uppity person insists on scattering a handful of peasants behind trees and in the corners of the map. There are ways to reveal the enemy's position very late in the game, but why Age of Empires III matches don't end at the destruction of an enemy colony, as opposed to with genocide, isn't particularly clear. It's also somewhat frustrating that your home cities gain experience separately online and offline. Presumably this is to prevent cheating, but it still makes you feel like you're wasting your time playing skirmish matches offline when you could be gaining "real" experience playing against opponents online. It's actually possible to gain experience online playing against the computer, but only if there's at least one other player in the match.
Speaking of the computer opponents in Age of Empires III, they range from numbingly brain-dead at the "easy" setting to challenging at the "hard" and "expert" settings. In the Age of Empires tradition, the computer is incompetent in maps with a lot of naval warfare in them. However, on land-based maps, it can set up an economy very efficiently (at higher difficult settings), and it can harass you with greater numbers, both of which can more than compensate for the computer's lack of subtlety. Playing against the artificial intelligence is good for practice, but playing against real players definitely makes for a better experience. That applies to the game's campaign as well. Beginning with an adventure that takes you in search of the legendary Fountain of Youth, the fictitious campaign in Age of Empires III consists mainly of just the sort of missions you've come to expect, along with the less-than-stellar voice work and awkward cutscenes to move the story along. It would be unfair to dismiss the campaign outright, since it helps teach you the ropes and presents you with some unique situations, not to mention a high volume of different missions. But it's pretty standard for a real-time strategy game, and the swashbuckling high-adventure feel of the storyline seems better suited to Age of Mythology than to Age of Empires.

Were it not for the awkward unit behavior and frame rate issues, Age of Empires III would look truly amazing. Maps with water on them are especially dramatic, as you can see waves gently rocking massive warships, whose cannons make them shudder from side to side. Ships, as well as buildings, break apart in chunks, with lots of fire and smoke all around, making for a spectacular sight. There are plenty of subtle animations to appreciate among the other military units in the game, and there's a good amount of variety to the environments, from the lush jungles of South America on up to the frigid Yukon. The combat has some thrilling moments, such as when a cannonball sends infantry careening every which way, but until the big guns come in to the picture, it all looks pretty tame. It's worth noting that Age of Empires III does a good job of autodetecting the best graphical settings for your system, and despite all the visual wizardry going on, it runs reasonably well--even on fairly modest systems.

It owes a debt to its ancestors, but Age of Empires III stands tall on its own merits.
The game sounds great, too, though in real-time strategy tradition, you'll hear the same unit acknowledgments over and over (at least they're mostly spoken in their native languages). Cannon fire is particularly dramatic, and when one force or another wins a skirmish, it's exciting to see all the men stand and cheer. The game's musical score flits between the different cultures' sounds while sticking well to the overall theme.

Age of Empires III has some very big shoes to fill, and on top of that, the real-time strategy market has grown hugely competitive due in no small part to Ensemble Studios' previous accomplishments. This latest game offers a lot of what made Age II so great, and it's got plenty of depth and lasting appeal, despite how most matches tend to begin and ultimately pan out similarly. Age III does seem surprisingly rough around the edges in some respects, and those expecting the game to revolutionize or even refresh this style of gaming may come away disappointed that their high expectations weren't met. But those looking for a complex and interesting real-time strategy game with fantastic good looks and some historical flavor will find just what they want in Age of Empires III.

Features

• Playable Native American civilizations. Lead one of three proud Native American civilizations, including the Iroquois Confederacy and the Sioux Nation, to expand their empires and fight for control of the Americas. Each Native American civilization will have its own unique units, led by the powerful WarChief unit, buildings reflecting each culture’s architectural style, and a distinct approach to their Home City feature.
• Gripping new single-player campaign. Age of Empires: The WarChiefs will introduce a new single-player campaign that continues the saga from Age of Empires III. Play through 15 new missions with a rich story and a cast of characters that interact with real historic figures and events.
• Enhancements to European civilizations. The expansion pack will also provide exciting additions to existing European civilizations, with new Home City content, new units including new mercenaries, and new ways to look at your card deck.
• Extended gameplay. Gamers will experience more of everything, including new random maps in unique locations in the Americas not featured in the original Age of Empires III, additional native allies and units, more statistics tracking, and new ways to play.

1. Install Age of Empires 3 - Full Installation.
2. Install Age of Empires 3: The WarChiefs Full Installation.
3. Serial Number > Open Crack folder
4. Open Crack folder > “Apply WarChiefs v1.04 Patch”
5. Replace the original “AGE3X.EXE” file with the one from the Crack folder.
6. Play the Game!

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Genere : fighting
Developer : Capcom
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